Playdate Paddle Game

Custom version of Pong for Playdate built using Lua and Playdate SDK

December 2023 - Present

Accomplishments:

Takeaways:

Whodunnit -- The Fighting Game!

"1D" prototype fighting game simulation built in Unity 2021.3.5

February 2023 - April 2023

Whodunnit -- The Fighting Game! is a project I made for my DES 212: Systems Design class. The project is a one-dimensional fighting game simulation, made in Unity, where the player "interrogates" several enemies, in an attempt to "catch the killer". The goal of the project was to create a well-balanced fighting game, with a variety of attacks and enemies, and to use telemetry data and play testing to ensure the gameplay wasn't too easy or too hard. 

I accomplished this by creating a "fast mode" - triggered by pressing the "F" key - which turns off all graphics and makes the simulation run at 6 times the usual speed, running through hundreds of battles with each enemy type, and testing each player AI mode. The AI modes were: